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SD&A 2016: Capturing and rendering light-field video: Approaches and challenges
SD&A 2016: An efficient approach to playback of stereoscopic videos using a wide field-of-view
SD&A 2016: 3D autostereoscopic display image generation using direct light field rendering
SD&A 2016: Linear optimization approach for depth range adaption of stereoscopic videos
SD&A 2016: 3D will be back but not as we know it
OTOY demonstrates first ever light field capture for VR
Efficient Multi-image Correspondences for On-line Light Field Video Processing (PG 2016)
SD&A 2016: 360-degree three-dimensional display with the virtual display surface
First Photo-capture Lightfield Test (March 17, 2015)
Light field rendering - Early testing
Voysys Live VR Lightfield - quick tech demo
Realtime Realistic Rendering on Oculus Rift VR using Light Field